{"id":2185,"date":"2011-08-10T00:42:53","date_gmt":"2011-08-10T05:12:53","guid":{"rendered":"https:\/\/skatox.com\/blog\/?p=2185"},"modified":"2022-08-26T09:32:44","modified_gmt":"2022-08-26T14:32:44","slug":"conferencia-de-john-carmack-del-quakecon-2011","status":"publish","type":"post","link":"https:\/\/skatox.com\/blog\/2011\/08\/10\/conferencia-de-john-carmack-del-quakecon-2011\/","title":{"rendered":"Conferencia de John Carmack en el Quakecon 2011"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Confieso que <a href=\"https:\/\/es.wikipedia.org\/wiki\/John_Carmack\">John Carmack <\/a>es uno de mis h\u00e9roes geek por haber creado Commander Keen, Wolfeinstein, Doom y Quake. Juegos donde dediqu\u00e9 gran parte de mi infancia por su gran calidad, adem\u00e1s, es un pionero \/ genio en el desarrollo de videojuegos y suele crear tecnolog\u00edas para videojuegos por encima de la competencia.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Siempre he querido ver sus ponencias en el Quakecon pero nunca las transmiten y en youtube solo se suele conseguir partes de ella, pero este a\u00f1o en Gametrailers colocaron su discurso completo el cual dura como hora y media pero vale la pena verlo.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ah\u00ed habla principalmente sobre el desarrollo de Rage pero es interesante conocer sobre ello porque en mi caso aprend\u00ed:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Lo complicado de desarrollar juegos de calidad multiplataforma por las limitaciones del hardware de cada plataforma, las caracter\u00edsticas o posibilidades que ofrece cada una y por eso no se puede usar la misma t\u00e9cnica en todas las plataformas.<\/li><li>Como las compa\u00f1\u00edas de las consolas se involucran en el desarollo de los videojuegos y ayudan (en el caso de Microsoft con Xbox) o como Sony impuso limitaciones sobre el tama\u00f1o de la instalaci\u00f3n del juego en la consola.<\/li><li>La cantidad de experimentos o pruebas realizadas para mejorar el rendimiento (y \u00fanicas para cada plataforma)<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Se que hay mas pero estas fueron las recordadas, as\u00ed que si les llama la atenci\u00f3n pueden ver la conferencia\u00a0 a continuaci\u00f3n:<\/p>\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio lyte-align aligncenter\"><div class=\"lyte-wrapper\" title=\"QuakeCon 2011 - John Carmack Keynote\" style=\"width:640px;max-width:100%;margin:5px auto;\"><div class=\"lyMe\" id=\"WYL_4zgYG-_ha28\" itemprop=\"video\" itemscope itemtype=\"https:\/\/schema.org\/VideoObject\"><div><meta itemprop=\"thumbnailUrl\" content=\"https:\/\/skatox.com\/blog\/wp-content\/plugins\/wp-youtube-lyte\/lyteCache.php?origThumbUrl=https%3A%2F%2Fi.ytimg.com%2Fvi%2F4zgYG-_ha28%2Fhqdefault.jpg\" \/><meta itemprop=\"embedURL\" content=\"https:\/\/www.youtube.com\/embed\/4zgYG-_ha28\" \/><meta itemprop=\"duration\" content=\"PT1H26M39S\" \/><meta itemprop=\"uploadDate\" content=\"2011-08-05T16:03:07Z\" \/><\/div><div id=\"lyte_4zgYG-_ha28\" data-src=\"https:\/\/skatox.com\/blog\/wp-content\/plugins\/wp-youtube-lyte\/lyteCache.php?origThumbUrl=https%3A%2F%2Fi.ytimg.com%2Fvi%2F4zgYG-_ha28%2Fhqdefault.jpg\" class=\"pL\"><div class=\"tC\"><div class=\"tT\" itemprop=\"name\">QuakeCon 2011 - John Carmack Keynote<\/div><\/div><div class=\"play\"><\/div><div class=\"ctrl\"><div class=\"Lctrl\"><\/div><div class=\"Rctrl\"><\/div><\/div><\/div><noscript><a href=\"https:\/\/youtu.be\/4zgYG-_ha28\" rel=\"nofollow\"><img decoding=\"async\" src=\"https:\/\/skatox.com\/blog\/wp-content\/plugins\/wp-youtube-lyte\/lyteCache.php?origThumbUrl=https%3A%2F%2Fi.ytimg.com%2Fvi%2F4zgYG-_ha28%2F0.jpg\" alt=\"QuakeCon 2011 - John Carmack Keynote\" width=\"640\" height=\"340\" \/><br \/>Ver este v\u00eddeo en YouTube<\/a><\/noscript><meta itemprop=\"description\" content=\"As tradition goes, id&#039;s co-founder and technical director, John Carmack, kicks things off with his keynote address.\"><\/div><\/div><div class=\"lL\" style=\"max-width:100%;width:640px;margin:5px auto;\"><\/div><figcaption><\/figcaption><\/figure>\n\n\n<p class=\"wp-block-paragraph\"><br \/><iframe src=\"https:\/\/media.mtvnservices.com\/embed\/mgid:arc:video:gametrailers.com:efd691eb-1e02-46af-9642-562022c08558\" width=\"570\" height=\"320\" frameborder=\"0\"><\/iframe><br \/><iframe src=\"https:\/\/media.mtvnservices.com\/embed\/mgid:arc:video:gametrailers.com:8e426de0-467a-4c60-908c-62f2b21864ab\" width=\"570\" height=\"320\" frameborder=\"0\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Confieso que John Carmack es uno de mis h\u00e9roes geek por haber creado Commander Keen, Wolfeinstein, Doom y Quake. Juegos donde dediqu\u00e9 gran parte de&#8230;<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"https:\/\/skatox.com\/blog\/2011\/08\/10\/conferencia-de-john-carmack-del-quakecon-2011\/\">Seguir leyendo<span class=\"screen-reader-text\">Conferencia de John Carmack en el Quakecon 2011<\/span><\/a><\/div>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[716,582,10],"tags":[780,781,779,760],"class_list":["post-2185","post","type-post","status-publish","format-standard","hentry","category-todo-lo-relacionado-al-desarrollo-de-software","category-planetas-linux","category-videojuegos","tag-doom-4","tag-id-software","tag-john-carmack","tag-rage","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Conferencia de John Carmack en el Quakecon 2011 - El blog de Skatox<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/skatox.com\/blog\/2011\/08\/10\/conferencia-de-john-carmack-del-quakecon-2011\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Conferencia de John Carmack en el Quakecon 2011 - El blog de Skatox\" \/>\n<meta property=\"og:description\" content=\"Confieso que John Carmack es uno de mis h\u00e9roes geek por haber creado Commander Keen, Wolfeinstein, Doom y Quake. 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Sus charlas siempre suelen muy largas, mayores\u2026","rel":"","context":"En \u00abDesarrollo y Programaci\u00f3n\u00bb","block_context":{"text":"Desarrollo y Programaci\u00f3n","link":"https:\/\/skatox.com\/blog\/category\/todo-lo-relacionado-al-desarrollo-de-software\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/img.youtube.com\/vi\/Uooh0Y9fC_M\/0.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4403,"url":"https:\/\/skatox.com\/blog\/2021\/12\/13\/masters-of-doom-el-libro-que-narra-los-inicios-de-id-software\/","url_meta":{"origin":2185,"position":1},"title":"Masters of Doom: El libro que narra los inicios de Id Software","author":"Miguel Useche","date":"13 de diciembre de 2021","format":false,"excerpt":"Cualquier jugador de PC de los 90s conoce quien es id Software, los creadores de grandes juegos como: Commander Keen, Wolfeinstein 3D, Doom y Quake. Si llegaron a jugar estos juegos y son fan\u00e1ticos como yo, es probable que conozcan los nombres John Carmack, John Romero, Adrian Carmack, entre otros.\u2026","rel":"","context":"En \u00abLibros\u00bb","block_context":{"text":"Libros","link":"https:\/\/skatox.com\/blog\/category\/libros\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/skatox.com\/blog\/images\/2021\/12\/portada_de_masters_doom.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/skatox.com\/blog\/images\/2021\/12\/portada_de_masters_doom.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/skatox.com\/blog\/images\/2021\/12\/portada_de_masters_doom.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":919,"url":"https:\/\/skatox.com\/blog\/2009\/08\/21\/quake-live-disponible-para-mac-y-gnu-linux\/","url_meta":{"origin":2185,"position":2},"title":"Quake live disponible para Mac y Gnu \/ Linux","author":"Miguel Useche","date":"21 de agosto de 2009","format":false,"excerpt":"Hace unos meses qued\u00e9 seleccionado para ser participante de la Beta cerrada de Quake live. 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